Level Design / Level Routine Editing / Routine Action Editing / Door Actions | |
When the Door Actions item is selected in the Level Routines Window's Actions to Perform column, the following set of controls appears in the panel on the right side of the Level Routines window. These controls are used to configure the door related actions that are carried out when the selected routine is performed in the game. These actions include opening or closing a door, and changing who can open a door. |
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Open Or Close a Door Checkbox |
Determines whether a door is opened or closed when the selected routine is performed |
Door To Open Or Close Pop-Up Menu |
Determines which door is opened or closed when the selected routine is performed |
Open Door Radio Button |
Determines whether the door is opened when the selected routine is performed |
Close Door Radio Button |
Determines whether the door is closed when the selected routine is performed |
Toggle Door Radio Button |
Determines whether the door is toggled when the selected routine is performed. When a door is toggled, its state is reversed, so if it was open it will close, and if it was closed it will open. |
Change Who Can Open a Door Checkbox |
Determines whether the player and/or enemy characters will be able to open this door after the selected routine is performed |
Door To Change Pop-Up Menu |
Determines which door is affected when the selected routine is performed |
Door Can Be Opened By Player Checkbox |
Determines whether this door will be able to be opened by the player after the selected routine is performed |
Door Can Be Opened By Enemy Characters Checkbox |
Determines whether this door will be able to be opened by enemy characters after the selected routine is performed |
More information on doors is available in the Elements of a Game section. |