Level Design / Level Routine Editing / Routine Action Editing | |
Each of the 23 possible actions that a routine may perform is listed in the Level Routines Window's Actions to Perform column, pictured below. Checking an action's checkbox enables that action. A routine may be set to perform any combination of these actions. When an action is selected in the Actions to perform column, it may be configured using a panel of controls that appears on the right side of the Level Routines window. The following links provide detailed descriptions of each configurable routine action: |
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Level Actions | |
Set Player Properties | |
Control Player Behavior | |
Set Character Properties | |
Control Character Behavior | |
Apply Force to Character | |
Create Character | |
Damage Character | |
Contrail Actions | |
Door Actions | |
Force Field Actions | |
Hot Zone Actions | |
Item Actions | |
Lighting Effect Actions | |
Message Pane Actions | |
Precipitation Actions | |
Projectile Actions | |
Scenery Actions | |
Scrolling Actions | |
Sound Actions | |
Switch Actions | |
Variable Actions | |
Perform Additional Routines |