Level Design / Level Object Manipulation / Editing Object-Specific Properties / Animated Scenery
 
When animated scenery is selected in the Levels Window, its properties may be edited using the Properties floating window (Command-0), as described below:


Animated Scenery Name Field

Determines the name of the selected animated scenery

Animated Scenery Type Pop-Up Menu

Determines the selected animated scenery's type. The Edit button may be used to edit the game project's animated scenery types, as described in the Animated Scenery Creation section.

Location X and Y Fields

Determines the initial location of the selected animated scenery

Goal X1 Field

Determines the first of the two locations along the X axis that define the zone through which the selected animated scenery moves

Goal X2 Field

Determines the second of the two locations along the X axis that define the zone through which the selected animated scenery moves

Goal Y1 Field

Determines the first of the two locations along the Y axis that define the zone through which the selected animated scenery moves

Goal Y2 Field

Determines the second of the two locations along the Y axis that define the zone through which the selected animated scenery moves

Initially Active Checkbox

Determines whether the selected animated scenery is active when the level begins. If so, it will be able to move and change its appearance.

Hidden in Parallax Mode Checkbox

Determines whether the selected animated scenery is hidden when parallax scrolling is turned on in the game's preferences. This may be useful if an animated parallax background layer is to take the place of the selected scenery when parallax scrolling is enabled.

Attached to a Character Checkbox

Determines whether the selected animated scenery will remain attached to a character at all times, unable to move independently

Character Attachment Pop-Up Menu

Determines the character to which the selected animated scenery remains attached
 
More information on animated scenery is available in the Elements of a Game section.