Level Design / Level Object Manipulation / Editing Object-Specific Properties / Player Start Locations | |
When a player start location is selected in the Levels Window, its properties may be edited using the Properties floating window (Command-0), as described below: ![]() |
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Player Start Location Name Field |
Determines the name of the selected player start location |
Player Type Pop-Up Menu |
Determines the player type that is used when the player begins from the selected player start location. The Edit button may be used to edit the game project's player types, as described in the Player Type Editing section. |
Facing Controls |
Determines the direction in which the player faces when he begins from the selected player start location. |
Location X and Y Fields |
Determines the location of the selected player start location. |
More information on the player is available in the Elements of a Game section. |