Level Design / Level Object Manipulation / Editing Object-Specific Properties / Contrails
 
When a contrail is selected in the Levels Window, its properties may be edited using the Properties floating window (Command-0), as described below:


Contrail Name Field

Determines the name of the selected contrail

Contrail Type Pop-Up Menu

Determines the selected contrail's type. The Edit button may be used to edit the game project's contrail types, as described in the Contrail Creation section.

Location X and Y Fields

Determines the initial location of the selected contrail

Current Horizontal Speed Field

Determines the initial horizontal speed of the selected contrail

Current Downward Speed Field

Determines the initial downward speed of the selected contrail
 
More information on contrails is available in the Elements of a Game section.