Level Design / Level Object Manipulation / Editing Object-Specific Properties / Contrails | |
When a contrail is selected in the Levels Window, its properties may be edited using the Properties floating window (Command-0), as described below: ![]() |
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Contrail Name Field |
Determines the name of the selected contrail |
Contrail Type Pop-Up Menu |
Determines the selected contrail's type. The Edit button may be used to edit the game project's contrail types, as described in the Contrail Creation section. |
Location X and Y Fields |
Determines the initial location of the selected contrail |
Current Horizontal Speed Field |
Determines the initial horizontal speed of the selected contrail |
Current Downward Speed Field |
Determines the initial downward speed of the selected contrail |
More information on contrails is available in the Elements of a Game section. |